
By Jesper Juul
ISBN-10: 0262101106
ISBN-13: 9780262101103
ISBN-10: 0262516519
ISBN-13: 9780262516518
Read or Download Half-Real: Video Games between Real Rules and Fictional Worlds (MIT Press) PDF
Similar video & electronic games books
Get Test_Title_The_Guardian_and_the_Observer PDF
In DetailWith the sunrise of the home windows cellphone 7 platform, Microsoft has provided us an effective way to create 3D cellular video games. during this e-book, we'll construct a 3D video game for home windows cell 7 jointly, taking complete good thing about the pix and contact functions, besides the sensors of the platform. "Building your first cellular video game utilizing XNA" is the publication for beginning video game improvement at the home windows cell 7 platform.
Sébastien Pissavy,Editions Pix'n Love's Jeuxvideo.com - Une Odyssée Interactive (French Edition) PDF
Sébastien Pissavy, fondateur et dirigeant du web site jeuxvideo. com, dévoile à travers ce livre les coulisses de son entreprise et son évolution depuis sa fondation en 1997 jusqu’à son départ de los angeles société L’Odyssée Interactive en 2012. L’ouvrage décrit, à l’occasion du quinzième anniversaire de jeuxvideo.
Get Freemium Mobile Games: Design & Monetization PDF
Freemium cellular video games: layout & Monetization finds the essence of what freemium video games are and gives a framework of most sensible practices and in-depth video game layout schematics for builders to stick with. even though the interplay of terrific video game layout and monetization mechanisms in keeping with clinical mental study has effectively stormed the head grossing cellular charts, the roadmap to luck continues to be elusive… beforehand.
New PDF release: Grand Theft Auto Five Game Cheats, PC, Mods Download Guide
*UNOFFICIAL GUIDE*Do you need to dominate the sport and your competitors? Do you fight with making assets and funds? do you need the simplest goods? do you want to understand tips on how to obtain and set up the sport? if that is so, we have you coated. we are going to stroll you thru the sport, offer expert suggestions and suggestions, in addition to the entire secrets and techniques within the video game.
- Video Game Policy: Production, Distribution, and Consumption (Routledge Advances in Game Studies)
- The Culture of Digital Fighting Games: Performance and Practice (Routledge Studies in New Media and Cyberculture)
- Java programmieren lernen: Der spielerische Einstieg mit Minecraft (German Edition)
- 10 Cool Lego Mindstorm Ultimate Builders Projects: Amazing Projects You Can Build in Under an Hour
- Breaking the Trance: A Practical Guide for Parenting the Screen-Dependent Child
- BioShock and Philosophy: Irrational Game, Rational Book (The Blackwell Philosophy and Pop Culture Series)
Extra info for Half-Real: Video Games between Real Rules and Fictional Worlds (MIT Press)
Example text
Half-Real: Video Games between Real Rules and Fictional Worlds (MIT Press) by Jesper Juul
by Kenneth
4.0